Income comparison
compareIs the animal I just rolled actually an upgrade?
gain = (candidate rate − current rate) × time horizon, plus the percentage change
Inputs: your current observed money per second, the candidate's observed rate, and a horizon in minutes, hours, or days
Worked example: Example with illustrative numbers: your zoo earns 1,000 money/second and a newly rolled animal would take the line to 1,250. Over a 24-hour horizon that is +250/s × 86,400 s = 21,600,000 extra money, a 25% rate improvement. If the same swap only reached 1,050, the same window pays 4,320,000 — five times less for what might be the same roll price.
How to read it: The percentage column is the honest one: a big absolute gain on a small base can look impressive while being a worse deal than a modest gain on your best line. Recompute after every rebirth, because boosts change your base rates.
Offline earnings
offlineWhat is an overnight or school-day window worth?
estimate = rate × min(duration, optional cap) × your efficiency assumption
Inputs: an observed money-per-second rate, the offline duration, an optional cap you observed, and an efficiency percentage
Worked example: Example with illustrative numbers: at 1,000 money/second with no cap entered, an 8-hour night is 1,000 × 28,800 s × 100% = 28,800,000. If you have observed that the game pays out at half rate while you are away, enter 50% efficiency and the same night estimates 14,400,000.
How to read it: The efficiency input exists because the official description promises offline earning but not its exact rate. Measure one real night (balance before bed minus balance at wake-up, divided by your daytime rate's worth of the same window) and you have a personal efficiency number that beats any guess.
Time to target
targetHow long until I can afford the next thing?
time = (target − current balance) ÷ observed rate
Inputs: your current balance, the target balance, and an observed money-per-second rate
Worked example: Example with illustrative numbers: you hold 12,000,000 money and your next roll budget is 30,000,000. At 1,000 money/second the gap is 18,000,000 ÷ 1,000 = 18,000 seconds — 5 hours. At 1,250/second after a swap it drops to 4 hours, which is one way to price an upgrade: in hours of waiting removed.
How to read it: The result assumes your rate stays flat for the whole window. Rebirths, boosts, and new animals all raise it, so treat the answer as the slowest realistic case and recheck whenever your lineup changes.
Rebirth break-even
rebirthDoes rebirthing now pay off?
break-even = progress given up ÷ (post-rebirth rate − pre-rebirth rate), with recovery time = progress ÷ post-rebirth rate
Inputs: the progress value you expect to give up, your pre-rebirth observed rate, and your post-rebirth estimate
Worked example: Example with illustrative numbers: rebirthing forfeits the equivalent of 50,000,000 money of progress. Your pre-rebirth line runs 1,000/second and you expect the boost to land you at 1,400/second. Break-even is 50,000,000 ÷ 400 = 125,000 seconds (about 1.45 days); full recovery at the post rate is about 13.9 hours.
How to read it: If the post rate you enter is not higher than the pre rate, the calculator correctly refuses a positive break-even — that is the tool telling you the rebirth cannot pay for itself on your numbers. Offline earnings count toward both sides of the equation, so a rebirth right before a long offline window recovers faster than one taken before an idle day.